My efforts creating multi-touch surfaces

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Omniverse NUI Blog by Kenth Fagerlund is licensed under a Creative Commons Attribution-No Derivative Works 2.0 UK: England & Wales License.

Omniverse hardware prototype

| Tuesday, 21 July 2009
Omnivers PrototypeOmnivers Prototype
My first hardware prototype is done. After lots of hard work and many many minutes (three to be precise) the first multi-touch prototype is done. It might not land me a job at Apple Hardware design department but I've gone for function over design aproach :) Here what you need to reproduce it.

  • Cardbord box belonging to a bedlamp
  • Old webcam you have lying around (I stole my girlfriends)

  • Tracing paper (Atleast that what I think it's called. The paper you use to bake you know?)

  • Tape

  • Wettowl from local pizza place (optional)


Well I won't insult you by telling you how to put it all together but remember that this will only give you dark blobs so your software need to be able to trace that (CCV does that nicely)

My first test gave me very good results as I mentioned in the last post. When I get my Playstation Eye camera I will try to make a more permanent version for my glass table so I can get some better settings and calibration.

And if you wonder about the yellow wettowl. It's a pillow for the camera cause it cant bend it's neck as I wish. And I like to be nice to my gadgets ofc.

Until next time

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