My efforts creating multi-touch surfaces

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Omniverse NUI Blog by Kenth Fagerlund is licensed under a Creative Commons Attribution-No Derivative Works 2.0 UK: England & Wales License.

Killed a few more trees

| Tuesday, 18 August 2009

Just did my part to kill the worlds trees by buying a 800 pages thick OpenGL book. It arrived yesterday and I just got going to read it in the evening. I skimmed through the pages to get a idea on what it had to offer and it its very comprehensive (<-- thank you spell checker!). Pretty much cover all aspects of OpenGL 3.0-3.1 except the shaders that they have a whole other book on.

The book I'm talking about is OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Versions 3.0 and 3.1, Seventh Edition (Wow, what a title). This book (aka Red book) is strait from the horses mouth and the most respected OpenGL book out there as far as I know. The bad parts of it is that it's quite wordy and I guess that is because they go into every detail as they describe every part of OpenGL. I will read on some more and see if I can get out some real work as I have been promising the last 3 posts :D

Cheers

1 comments:

Unknown said...

Come on get some work done then!

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