My efforts creating multi-touch surfaces

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Omniverse NUI Blog by Kenth Fagerlund is licensed under a Creative Commons Attribution-No Derivative Works 2.0 UK: England & Wales License.

Slow progress

| Wednesday, 5 August 2009
I feel that it's been long since last post. My excuse is that I was sick and didn't have the strength to do any Touch-table stuff. But now I'm back. So what am I doing? Well I'm continuing with my DirectX stuff so I can gets some stuff to move on the screen. My new goal is to move some lit 3D cubes with touch by the end of the week.

DirectX is not as hard as I expected but it feels like there is lots of boilerplate that always has to be done to create just the smallest of things. But maybe since I'm just a puppy in the world of 3D programming it feels like I write and write but get nothing done.

As I was sick I spent most my time just in bed dreaming up new and cool way to build this table and still keep it small and energy efficient. So I have some benchmarking to do when I decide on the UI but I hope that the Nvidia ION platform have enough brain capacity to handle the 3D crunching that I need. I have been looking at the Acer ApireRevo that is built on the Nvidia ION and still boost 2GB memory. Really small and little heat generated and the graphics might be good enough since I'm not making a game but a UI. And with Nvidia ION II on the being produced in rumour land It might be good that I take my time to finish this project :)

But really. I will have something to show at the end of the week for sure! :D Youtube here I come :D

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